Air Native Player provides access to a native music player on a basic interaction level.

Example:

Place an element on the page. The element must be visible on the page.
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Element fields

Name
Description
Type
Track Type (Required)
Bubble Track Data Type
App Type
ID (Required)
The track id
Text
URL (Required)
The tracking URL
Text, File
Title (Required)
The track title
Text
Artist (Required)
The track artist
Text
Duration
The duration in seconds
Number
Album
The track album
Text
Description
The track description
Text
Genre
The track genre
Text
Artwork
The artwork URL
Text, Image, File

Player widget on Android.

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Player widget on iOS.

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States

Name
Description
Type
Current Track ID
Bubble unique_id of current playable track
Text
Is Playing
Player playback state
Yes/No
Repeat Mode
Queue repeat mode
Enum Text
Repeat Mode Types:
Name
Description
Off
Doesn't repeat.
Track
Loops the current track.
Queue
Repeats the whole queue.

Actions

1. Play

Play the current queue. If the track is passed in action - the queue will be replaced with the passed track.
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Field name
Field description
Field type
track
Track to be played
Track Type

2. Pause

Pause current track
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3. Play Next Track

Skips to the next track in the queue.
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4. Play Prev Track

Skips to the previous track in the queue.
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5. Add to Queue

Add one track to the queue end
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Field name
Field description
Field type
Track
Track to be added to the end of the queue
Track Type

6. Set queue

Replace all queues with new ones
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Field name
Field description
Field type
Tracks
List of tracks as a new queue
List of Track Type

7. Set Player Volume

Sets the volume of the player (non-system sound level)
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Field name
Field description
Field type
volume
The volume in a range from 0 to 100
Number

8. Set Repeat Mode

This action sets the repeat mode.
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Field name
Field description
Field type
Mode
The repeat mode
Enum Text
Repeat Mode Types:
Name
Description
Off
Doesn't repeat.
Track
Loops the current track.
Queue
Repeats the whole queue.

9. Get Current Player State

Get current track id and status if available
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Events

Name
Description
Start Playing
Triggered when the player started the playback
Is Paused
Triggered when a player is paused
Is Ready
Triggered when a player is loaded
Track Change
Triggered when the track is changed
Player State Returned
Triggered when Get Current Player State action returns data

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